/*
	A simple class for displaying file information and progress
	Note: This is a demonstration only and not part of SWFUpload.
	Note: Some have had problems adapting this class in IE7. It may not be suitable for your application.
*/

// Constructor
// file is a SWFUpload file object
// targetID is the HTML element id attribute that the FileProgress HTML structure will be added to.
// Instantiating a new FileProgress object with an existing file will reuse/update the existing DOM elements
function FileProgress(file, targetID) {
	this.fileProgressID = file.id;

	this.opacity = 100;
	this.height = 0;

	this.fileProgressWrapper = document.getElementById(this.fileProgressID);
	if (!this.fileProgressWrapper) {
		this.fileProgressWrapper = document.createElement("div");
		this.fileProgressWrapper.className = "progressWrapper";
		this.fileProgressWrapper.id = this.fileProgressID;

		this.fileProgressElement = document.createElement("div");
		this.fileProgressElement.className = "progressContainer";

		var progressCancel = document.createElement("a");
		progressCancel.className = "progressCancel";
		progressCancel.href = "#";
		progressCancel.style.visibility = "hidden";
		progressCancel.appendChild(document.createTextNode(" "));

		var progressText = document.createElement("div");
		progressText.className = "progressName";
		progressText.appendChild(document.createTextNode(file.name));

		var progressBar = document.createElement("div");
		progressBar.className = "progressBarInProgress";

		var progressStatus = document.createElement("div");
		progressStatus.className = "progressBarStatus";
		progressStatus.innerHTML = "&nbsp;";

		this.fileProgressElement.appendChild(progressCancel);
		this.fileProgressElement.appendChild(progressText);
		this.fileProgressElement.appendChild(progressStatus);
		this.fileProgressElement.appendChild(progressBar);

		this.fileProgressWrapper.appendChild(this.fileProgressElement);

		document.getElementById(targetID).appendChild(this.fileProgressWrapper);
	} else {
		this.fileProgressElement = this.fileProgressWrapper.firstChild;
	}

	this.height = this.fileProgressWrapper.offsetHeight;

}
FileProgress.prototype.setProgress = function (percentage) {
	this.fileProgressElement.className = "progressContainer green";
	this.fileProgressElement.childNodes[3].className = "progressBarInProgress";
	this.fileProgressElement.childNodes[3].style.width = percentage + "%";
};
FileProgress.prototype.setComplete = function () {
	this.fileProgressElement.className = "progressContainer blue";
	this.fileProgressElement.childNodes[3].className = "progressBarComplete";
	this.fileProgressElement.childNodes[3].style.width = "";

	var oSelf = this;
	setTimeout(function () {
		oSelf.disappear();
	}, 10000);
};
FileProgress.prototype.setError = function () {
/*
	this.fileProgressElement.className = "progressContainer red";
	this.fileProgressElement.childNodes[3].className = "progressBarError";
	this.fileProgressElement.childNodes[3].style.width = "";

	var oSelf = this;
	setTimeout(function () {
		oSelf.disappear();
	}, 5000);

*/};
FileProgress.prototype.setCancelled = function () {
/*	this.fileProgressElement.className = "progressContainer";
	this.fileProgressElement.childNodes[3].className = "progressBarError";
	this.fileProgressElement.childNodes[3].style.width = "";
	this.disappear();*/
};
FileProgress.prototype.setStatus = function (status) {
	this.fileProgressElement.childNodes[2].innerHTML = status;
};

// Show/Hide the cancel button
FileProgress.prototype.toggleCancel = function (show, swfUploadInstance) {
	this.fileProgressElement.childNodes[0].style.visibility = show ? "visible" : "hidden";
	if (swfUploadInstance) {
		var fileID = this.fileProgressID;
		this.fileProgressElement.childNodes[0].onclick = function () {
			swfUploadInstance.cancelUpload(fileID);
			return false;
		};
	}
};

// Fades out and clips away the FileProgress box.
FileProgress.prototype.disappear = function () {

	var reduceOpacityBy = 15;
	var reduceHeightBy = 4;
	var rate = 30;	// 15 fps

	if (this.opacity > 0) {
		this.opacity -= reduceOpacityBy;
		if (this.opacity < 0) {
			this.opacity = 0;
		}

		if (this.fileProgressWrapper.filters) {
			try {
				this.fileProgressWrapper.filters.item("DXImageTransform.Microsoft.Alpha").opacity = this.opacity;
			} catch (e) {
				// If it is not set initially, the browser will throw an error.  This will set it if it is not set yet.
				this.fileProgressWrapper.style.filter = "progid:DXImageTransform.Microsoft.Alpha(opacity=" + this.opacity + ")";
			}
		} else {
			this.fileProgressWrapper.style.opacity = this.opacity / 100;
		}
	}

	if (this.height > 0) {
		this.height -= reduceHeightBy;
		if (this.height < 0) {
			this.height = 0;
		}

		this.fileProgressWrapper.style.height = this.height + "px";
	}

	if (this.height > 0 || this.opacity > 0) {
		var oSelf = this;
		setTimeout(function () {
			oSelf.disappear();
		}, rate);
	} else {
		this.fileProgressWrapper.style.display = "none";
	}
};

function swfUploadLoaded() {
	var btnSubmit = document.getElementById("btnSubmit");
	
	btnSubmit.onclick = doSubmit;
	btnSubmit.disabled = true;
		
	validateForm();
}

function validateForm() {
	var txtFileName = document.getElementById("txtFileName");
	
	var isValid = true;
	if (txtFileName.value === "") {
		isValid = false;
	}	
	document.getElementById("btnSubmit").disabled = !isValid;

}

function fileBrowse() {
	var txtFileName = document.getElementById("txtFileName");
	txtFileName.value = "";
	this.cancelUpload();
	this.selectFile();
}


// Called by the submit button to start the upload
function doSubmit(e) {
	e = e || window.event;
	if (e.stopPropagation) {
		e.stopPropagation();
	}
	e.cancelBubble = true;
	
	try {
		swfu.startUpload();
	} catch (ex) {

	}
	return false;
}

 // Called by the queue complete handler to submit the form
function uploadDone() {
	try {
		document.forms[0].submit();
	} catch (ex) {
		alert("Error submitting form");
	}
}


function fileQueueError(file, errorCode, message)  {
	try {
		// Handle this error separately because we don't want to create a FileProgress element for it.
		switch (errorCode) {
		case SWFUpload.QUEUE_ERROR.QUEUE_LIMIT_EXCEEDED:
			alert("You have attempted to queue too many files.\n" + (message === 0 ? "You have reached the upload limit." : "You may select " + (message > 1 ? "up to " + message + " files." : "one file.")));
			return;
		case SWFUpload.QUEUE_ERROR.FILE_EXCEEDS_SIZE_LIMIT:
			alert("The file you selected is too big.");
			this.debug("Error Code: File too big, File name: " + file.name + ", File size: " + file.size + ", Message: " + message);
			return;
		case SWFUpload.QUEUE_ERROR.ZERO_BYTE_FILE:
			alert("The file you selected is empty.  Please select another file.");
			this.debug("Error Code: Zero byte file, File name: " + file.name + ", File size: " + file.size + ", Message: " + message);
			return;
		case SWFUpload.QUEUE_ERROR.INVALID_FILETYPE:
			alert("The file you choose is not an allowed file type.");
			this.debug("Error Code: Invalid File Type, File name: " + file.name + ", File size: " + file.size + ", Message: " + message);
			return;
		default:
			alert("An error occurred in the upload. Try again later.");
			this.debug("Error Code: " + errorCode + ", File name: " + file.name + ", File size: " + file.size + ", Message: " + message);
			return;
		}
	} catch (e) {
	}
}

function fileQueued(file) {
	try {
		var txtFileName = document.getElementById("txtFileName");
		txtFileName.value = file.name;
	} catch (e) {
	}

}
function fileDialogComplete(numFilesSelected, numFilesQueued) {
	validateForm();
}

function uploadProgress(file, bytesLoaded, bytesTotal) {

	try {
		var percent = Math.ceil((bytesLoaded / bytesTotal) * 100);

		file.id = "singlefile";	// This makes it so FileProgress only makes a single UI element, instead of one for each file
		var progress = new FileProgress(file, this.customSettings.progress_target);
		progress.setProgress(percent);
		progress.setStatus("Uploading...");
	} catch (e) {
	}
}

function uploadSuccess(file, serverData) {
	try {
		file.id = "singlefile";	// This makes it so FileProgress only makes a single UI element, instead of one for each file
		var progress = new FileProgress(file, this.customSettings.progress_target);
		progress.setComplete();
		progress.setStatus("Complete.");
		progress.toggleCancel(false);
		
		if (serverData === " ") {
			this.customSettings.upload_successful = false;
		} else {
			this.customSettings.upload_successful = true;
			document.getElementById("hidFileID").value = serverData;
		}
		
	} catch (e) {
	}
}

function uploadComplete(file) {
	try {
		if (this.customSettings.upload_successful) {
			document.getElementById("btnBrowse").disabled = "true";
			uploadDone();
		} else {
			file.id = "singlefile";	// This makes it so FileProgress only makes a single UI element, instead of one for each file
			var progress = new FileProgress(file, this.customSettings.progress_target);
			progress.setError();
			progress.setStatus("File rejected");
			progress.toggleCancel(false);
			
			var txtFileName = document.getElementById("txtFileName");
			txtFileName.value = "";
			validateForm();

			alert("There was a problem with the upload.\nThe server did not accept it.");
		}
	} catch (e) {
	}
}

function uploadError(file, errorCode, message) {
	try {
		var txtFileName = document.getElementById("txtFileName");
		txtFileName.value = "";
		validateForm();
		
		// Handle this error separately because we don't want to create a FileProgress element for it.
		switch (errorCode) {
		case SWFUpload.UPLOAD_ERROR.MISSING_UPLOAD_URL:
			alert("There was a configuration error.  You will not be able to upload a resume at this time.");
			this.debug("Error Code: No backend file, File name: " + file.name + ", Message: " + message);
			return;
		case SWFUpload.UPLOAD_ERROR.UPLOAD_LIMIT_EXCEEDED:
			alert("You may only upload 1 file.");
			this.debug("Error Code: Upload Limit Exceeded, File name: " + file.name + ", File size: " + file.size + ", Message: " + message);
			return;
		case SWFUpload.UPLOAD_ERROR.FILE_CANCELLED:
		case SWFUpload.UPLOAD_ERROR.UPLOAD_STOPPED:
			break;
		default:
			alert("An error occurred in the upload. Try again later.");
			this.debug("Error Code: " + errorCode + ", File name: " + file.name + ", File size: " + file.size + ", Message: " + message);
			return;
		}

		file.id = "singlefile";	// This makes it so FileProgress only makes a single UI element, instead of one for each file
		var progress = new FileProgress(file, this.customSettings.progress_target);
		progress.setError();
		progress.toggleCancel(false);

		switch (errorCode) {
		case SWFUpload.UPLOAD_ERROR.HTTP_ERROR:
			progress.setStatus("Upload Error");
			this.debug("Error Code: HTTP Error, File name: " + file.name + ", Message: " + message);
			break;
		case SWFUpload.UPLOAD_ERROR.UPLOAD_FAILED:
			progress.setStatus("Upload Failed.");
			this.debug("Error Code: Upload Failed, File name: " + file.name + ", File size: " + file.size + ", Message: " + message);
			break;
		case SWFUpload.UPLOAD_ERROR.IO_ERROR:
			progress.setStatus("Server (IO) Error");
			this.debug("Error Code: IO Error, File name: " + file.name + ", Message: " + message);
			break;
		case SWFUpload.UPLOAD_ERROR.SECURITY_ERROR:
			progress.setStatus("Security Error");
			this.debug("Error Code: Security Error, File name: " + file.name + ", Message: " + message);
			break;
		case SWFUpload.UPLOAD_ERROR.FILE_CANCELLED:
			/*progress.setStatus("Upload Cancelled");*/
			$('#fsUploadProgress').html(''); /*HUCUSTOM*/
			this.debug("Error Code: Upload Cancelled, File name: " + file.name + ", Message: " + message);
			break;
		case SWFUpload.UPLOAD_ERROR.UPLOAD_STOPPED:
			progress.setStatus("Upload Stopped");
			this.debug("Error Code: Upload Stopped, File name: " + file.name + ", Message: " + message);
			break;
		}
	} catch (ex) {
	}
}